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About AARM
Thanks for your interest in joining AARM. The following should help you decide whether our guild is a good fit for you to join.

Recruitment is currently: OPEN.

Apocalyptic Armageddon (AARM)
AARM is a Nulti-Server guild on the Tarnished Coast (WvW) server in Guild Wars 2 with over 1500+ members who are ACTIVE in the past 30 days. We have a very active and friendly roster of members.

We have a 3000 Member Voice Server (TeamSpeak and MUMBLE) and have over 300 AARM Members online at peak hours, and over 100 on our TeamSpeak Channel during those times. If you join AARM, you are joining the largest one leader guild on the Server, if not in the game.

We have enough members that there are always plenty of people online to chat with, or ask for advice if you need it. Our members try to be as helpful as possible to others in regards to advice. We are beginner friendly and also provide advanced strategies and tactics for seasoned players. Plus our website has an abundance of informational resources whether your game passion is WvW, PvE, PvP, Fractals, Roaming, Raiding, Crafting, etc.

We have weekly competitions and give-a-ways along with a full monthly calendar with daily events and raids. We do our best to encourage a friendly guild with a laid-back atmosphere and members of all nationalities.

Apocalyptic Armageddon (AARM) is five guilds, we have both 100 Percent Rep and Non-100 Percent Represent guilds among AARM. We PREFER to maintain a 100% rep policy because we have so much demand for membership, and to keep up with everyone's requests, we need the influence from all our members; however if you have other GUILD obligations, AARM has the luxury to allow both types of players in AARM. The 100% rep policy also breeds a greater sense of community among the guild-mates and that is what we are truly about. We have people from most time zones from PST to European time zones in our AARM forces.

Although we do not have any age requirements for joining as we expect our players to act sensibly and abide by our code of conduct to make a fun atmosphere for all.

It is essential that you are able to use TS3 if you wish to raid/zerg and communicate for world bosses such as Tequatl and Great Wurm. You do not have to talk all night but it is important that we have great communication within our teams to focus on our objectives. We also use TS just to chat and have fun - after all it's a game and we all want to have fun.

Interested in joining our guild? Please fill out an application HERE and one of our guild officers will be happy to review it.
WvW Scoreboard
Kaldoran Bloodwar / Mar 01, 2015
It is that time again. Ever since December 2013, we've been hitting 2000 gold every 3 months we've done these Raffles and I have faith we can do it again. AARM has over 1500 members and many willing and able-bodied members. 1 to 5 gold contributions to the guild bank TOP SECTION called Officer Stash. Every day, I will be taking the gold from the Stash to store it, and a RECORD of your contribution will be made publically available on this guild website at the top of the General Section. In a month, Saturday, APRIL 4th, we will have the Raffle after Guild Missions. You can be offline to potentially win the gold, however, any additional items we give, you will need to be in game and on the TeamSpeak Server. There will be some rare skins, 20 slot bags to be had and other goodies.
Kaldoran Bloodwar / Feb 23, 2015
Over 1500 Members in AARM today, all who have played the game in the past 30 days!

To START, WE ARE NOT FULLY 100 Percent Rep: Word to new hires who are looking for a new guild. Know that AARM has the benefit that allows people to be in a 100 Percent Rep guild or a Non-100 Rep guild in AARM. You will find that info in your Applications to us.

September 13th, 2014 was the last time I posted a rather important message expressing the goings on with AARM. We have gotten beyond the dark era for Apocalyptic Armageddon and there is LIGHT at the end of the TUNNEL! I have posted the following message on our SteamGroup, our FaceBook Community page and our Facebook Closed Group. I will also post something on the Twitter.

Okay Members, Apocalyptic Armageddon Crusade (AARM4) is back in business! We are looking for 100 Percent Reppers. Anyone who wishes to transfer there, we will set you as Elite Member in rank, so if you are lower than Elite in your home AARM guild, this will be a promotion for you. But you join AARM4 on the condition and acceptance that it is a 100 percent Represent guild with all of your toons. You can Represent your personal guild banks in cities, but please when you leave cities, you would Represent AARM. It is a FULLY Upgraded guild like AARM 1, 2, and 3 and by having committed members to it we can keep those buffs running.

Please contact me in game, the Overlord, Bloodstorm.6015 with a mail, your account name and branch of AARM you presently are in. It will allow me to track you from your home AARM guild and get things rolling. If you don't know which branch you are in, press G: AARM1 is called Apocalyptic Armageddon, AARM2 is Order of Apocalyptic Armageddon and AARM3 is called Apocalyptic Armageddon Legion. We may temporarily leave you in your home guilds too, so that if things are slow in AARM4, you will be able to hop between it and your original AARM guild so you have others to play with. Soon we will be inviting new hires to AARM4 and want them to have a member base to play with.

Thanks all for helping AARM become the awesome guild that it is today! It is because of you we have gone this far as a guild!

Sincerely, your leader,

Overlord Kaldoran Bloodwar, leader of all five Apocalyptic Armageddon (AARM) guilds
Kaldoran Bloodwar / Sep 19, 2014
Yes, AARM is a different guild today than it was 2 years ago. We do have some people who are not happy, and the evolution of a guild involves up and downs and yes.. last weekend, I had a senior officer of the guild ask that we close down AARM3, and transfer every willing member from AARM3 to AARM1 and 2.. which I will NOT accept without fighting first for every single member. But to be sure, I had a meeting on our TeamSpeak Server and explained to AARM3 members that we may consider closing AARM3 if we as a guild don't make some improvements.

I was asked, "what can we do to save AARM3?" My answer was Community, getting and offering help to our officers so that they don't feel the burn. Also, I think I know of some things we can do that hopefully will make the experience in AARM more enjoyable... and those things have started last weekend and I have some more ideas on the way which over the next couple of months will forge the evolution that allows AARM to continue to be the greatest and one of the largest guilds in Tyria. Last weekend, I placed AARM Ambassadors on hold while we take the week to reflect. By next weekend at the latest, AARM Ambassadors will be in full swing, posting guild recruitment messages again for AARM and we can get the guilds member counts back up, even though in comparison to other guilds, their numbers are not low.

We've gotta get Guild Missions Leaders willing to keep the weekend event running for those members who find Saturday to be the best day to do missions. We will continue to have Thursdays Makeups running. We will continue to kill Tequatl every Saturday, there is one change that may come about regarding 3 Headed WURM and the day may change from weekend date at least temporarily to a weekday as one of our Commanders in the guild has her weekends on Mondays, Tuesdays and Wednesdays and according to her, she is offering to lead on one of those 3 days. I won't promise any thing yet and will wait till I see her next on and see about making it happen.

I don't know how many guilds make it to two years of age... AARM in its present form is 2 years however our roots date back to 2005, making the guild 9 years old now. Age of the guild does not matter, the size of the guild does not matter, the members in the guild is what matters. And it just so happens that as your leader, I feel the desire to take us beyond the traditional guild size of 500 Members by many fold and so long as we have the members, the interest, the quality to keep the guild up, it's reputation one which others look up to us as a guild, rather than viewing us as a scourge. We have a lot going for us, we are viewed negatively for being the largest TC Only guild... now we have the Megaservers to deal with and have since allowed members from the other servers to join us as of the last patch.

Starting this weekend going forwards I will be interviewing members of AARM for leadership roles. Many rank and file as well as senior officer positions are available. Can AARM weather this storm? I think so. The showing of support from the members who logged into TeamSpeak tonight showed. The Final Guild meeting for AARM was merely the final Guild Meeting for AARM in its present form. Changes start now. Change doesn't happen over night but you will see the change and hopefully these changes will be positive in the eyes of the majority of AARM. And so, our new journey begins!